#include "HoverTank.h"


CHoverTank::CHoverTank(void)
{
}


CHoverTank::~CHoverTank(void)
{
}

void CHoverTank::Initialize( void )
{

}
void CHoverTank::Update( float dT )
{

}
void CHoverTank::Render( void )
{

}

RECT CHoverTank::GetRect( void ) const
{
	RECT r = { 0, 0, 0, 0};
	return  r;
}
void CHoverTank::HandleCollision( const IEntity* pOther )
{

}
